Glossary
Terms used across the handbook. Each term is a unique anchor you can link to.
Loop engineering
Designing the outer loop an agent runs in — prompt, context, harness, and the loop itself — not just a single prompt. See what is loop engineering.
/goal
A primitive that runs depth-first toward a single verifiable condition, then stops, with a separate evaluator checking the condition each pass.
/loop
A primitive that runs on an interval with no built-in end — a cron in your terminal. Safe only when governed (stop condition + cost cap).
Loop contract
The six-field template (Goal / Context / Constraints / Done-when / Evidence / If-blocked) that specifies a governed loop. See the loop contract.
Maker-checker
Separating the agent that produces work from an independent evaluator that accepts or rejects it on executable evidence (writer ≠ checker).
Done-when
The single, verifiable stop condition. A separate checker — not the model's confidence — decides whether it is met.
Durability ladder
The progression from a one-shot prompt to a fully unattended automation, ordered by how little babysitting each needs. See /goal and /loop basics.
Context rot
The degradation of an agent's reliability as a single transcript grows. Loops avoid it by starting each pass from fresh context plus a small memory file.
LOOP.md
A small, durable memory spine file a loop writes/reads across passes so a fresh-context pass knows what earlier passes already did.
Circuit-breaker
A governance control that halts a loop after N consecutive no-progress or failing passes, so a stuck loop stops instead of burning budget.
Cost cap
A hard $/run ceiling that stops a loop regardless of progress — the difference
between "run until done" and "run until bankrupt."
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